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Control
A control is a stereotyped class whose responsibility is to manage other classes and their interactions. It communicates with boundary classes positioned on the entity periphery, other control classes and entity classes.
Explanation
A control is a stereotyped class that is used within an analysis model. Control classes coordinate other classes and delegate responsibility for tasks. They are usually specific to one or a small number of use cases, and the lifetime of their instances usually coincide with the performance of the scenario (use case instance).
A class is related to a control because it is the "base" element for the control which is simply a stereotyped class. The control that adds its own semantics has all the underlying properties and behavior of the class.
BoundarySibling, Used Together, Graphically Similar
A boundary is related to a control because along with the entity they form a set of three stereotyped classes that are defined as part of the "UML Profile for Software Development Processes". The set is typically used in analysis. The boundary class is the outermost part of the system. Actors interact with the system by communicating with boundary classes, which in turn communicate with the control classes.
An entity is related to a control because along with the boundary they form a set of three stereotyped classes that are defined as part of the "UML Profile for Software Development Processes". The set is typically used in analysis.